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Hyperspin retroarch choose core8/23/2023 To anyone following my posts lately, I have been working in modifying HyperSpin so that it can run all modern versions of RetroArch. If you are a Shield owner there are ways to downgrade it back to Android 9, but for now I would encourage new users to try other frontends as neither the official beta version nor the modded APK are really up to standard (for users already that are already invested in the ecosystem, currently Android 9 and the modded APK are still working better than Android 11+ and the Beta APK). Just a heads up: The modded APK only works with Android 9 or earlier. So, for now, I'm "un-deprecating" the modded APK - at least until a new official version of HyperSpin gets published to Google Play Store. Unfortunately it looks like development has slowed down again. Update 2: The last official HyperSpin for Android Beta version can be found bellow. Having said that, the beta version is suffering from several issues (No support for SAF, no ability to launch several emulators, suffering from some instability, etc). Please use the official HyperSpin version instead. Update: As recently introduced support for newer versions of RetroArch in the official version of HyperSpin this mod is officially deprecated. You can use APK Studio to verify my changes. You can find the two lines of code that I've modified bellow. ![]() I reversed engineered the original Google Store APK using Apktool and JEB. If you have a specific use case that would benefit from this feature comment bellow and I'll see what I can do. I find that I can accomplish what I want with the default config file + settings overrides. As long as the package name starts with com.retroarch everything should work.Ĭan I configure HyperSpin to load retroarch.cfg from a custom location? storage/emulated/0/Android/data/32/files/retroarch.cfgĬan I make Hyperspin launch my own custom compiled version of RetroArch? Yes, it will always load the default configuration file for each version.ĭefault configuration files are in /storage/emulated/0/Android/data//files/retroarch.cfg Will it load separate configuration files for 32bit and 64bit versions? Parameters=cores/dolphin_libretro_android.soĪnd the 32bit version of RA + MAME Core (MAME.ini): Yes, you just need to set different exe values for different systems.įor instance, you can use the 64bit version of RA + Dolphin core for GameCube games (Nintendo GameCube.ini): RetroArch's website 64bit version and RetroArch Plus:Įxe=64/.RetroActivityFutureĬan I mix and match multiple RetroArch distributions? Main APK from RetroArch's website and Google Play Store Version:Įxe=com.retroarch/.RetroActivityFutureĮxe=32/.RetroActivityFuture ![]() How to configure your Settings_Android ini files: This is an unofficial version of HyperSpin for Android able to launch all modern versions of RetroArch. png for the game wheel it would tidy up the look of the game theme some what. Thatman's dirty setup does look quite good, he's overly critical at times If you omit the pointer.png from the images/other folder and use a transparent. To me it still makes more sense to do a DOS wheel honestly. PAK files and the game would still play. We would have to do that and use the "folder trick" in order to launch the expansion packs through Hyperspin. I tried it out to see how it plays in the RA core, pointed the. I did have it on a sub-wheel of it's own main menu wheel, which seemed a bit silly, so I've now made it an item on the main wheel. Wow! thanks for the amazing responses guys! especially thatman84 ! I was out last night and at work now, so can't try it, but I've taken the ini file you uploaded and have edited it to add my own rom path, so will test later! I've also downloaded copies of the media/themes file, thank you very much! I had previously found a theme for Quake 3 and replaced the title logo with the original Quake logo
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